How to Light a Bird Wing From Behind Digital Art

There are a few things every artists should be able to draw, with wings being certainly one of them. In this tutorial I'll show you how birds' and dragons' wings are congenital, why they're built this way and how to create conceivable poses for them.


i. Basics of Fly Anatomy

Step 1

Wings evolved from the aforementioned structure every bit an arm, so they're quite like. Just look at the plan beneath - as you can see, information technology's mostly the paw structure that makes the difference:

  • Birds have virtually of the hand bones united in simple shapes.
  • Bats' fingers are very long, they also kickoff directly on the wrist.
  • Both birds and bats use their thumbs for precise maneuvers.
wings_1-1_wing_anatomy wings_1-1_wing_anatomy wings_1-1_wing_anatomy

Step 2

When the wing are folded, all of the bones try to come up closer to each other.

wings_1-2_wing_anatomy_folded wings_1-2_wing_anatomy_folded wings_1-2_wing_anatomy_folded

Stride 3

We tin simplify the plan of the bones to better understand the fashion it's working. Also, these basic lines are all you need to outset a correct picture of wings!

wings_1-3_wing_anatomy_simplified wings_1-3_wing_anatomy_simplified wings_1-3_wing_anatomy_simplified

Step 4

Since wings are so like to your arm, why don't y'all use information technology to find a good pose? Endeavor to flap your arms, spread your fingers - imagine you accept feathers of a membrane between them. It will help you sympathise what poses are natural (therefore, realistic when drawn).

wings_1-4_wing_anatomy_use_your_arm wings_1-4_wing_anatomy_use_your_arm wings_1-4_wing_anatomy_use_your_arm

2. The Construction of Feathered Wings

Step 1

The whole bird's arm doesn't build the wing. It actually starts merely before the elbow.

wings_2-1_birdwing_arm wings_2-1_birdwing_arm wings_2-1_birdwing_arm

Step 2

Have yous ever seen featherless chicken'due south wings? This is the part built of bones, muscles and skin. To build real wings, we demand to attach feathers to this naked arm.

wings_2-2_birdwing_feathers_direction wings_2-2_birdwing_feathers_direction wings_2-2_birdwing_feathers_direction

Footstep 3

The feathers have dissimilar directions according to the part of arm they're attached to.

wings_2-3_birdwing_direction wings_2-3_birdwing_direction wings_2-3_birdwing_direction

Step iv

The first "layer" of feathers you lot should draw is lesser and median secondary coverts. These are the little scale-like feathers that embrace the upper part of the wing. They end with alula - a small cluster of feathers attached to the thumb. Yous can treat alula but like a bird'south pollex for easier agreement.

wings_2-4_birdwing_secondary_coverts wings_2-4_birdwing_secondary_coverts wings_2-4_birdwing_secondary_coverts

Step five

Even when placing these little scaly-feathers you need to remember about right direction. But that'due south actually the merely dominion you need to call back at the moment; you can draw them quite chaotically and lightly. There's no need to depict them one by one, they're then small and tightly placed that usually you tin can't meet single feathers.

wings_2-5_birdwing_secondary_coverts wings_2-5_birdwing_secondary_coverts wings_2-5_birdwing_secondary_coverts

Stride half-dozen

Before we go whatever further, you lot need to larn ane important dominion that usually amateurs are unfamiliar with. A wing has 2 sides - acme and lesser. The feathers overlap each other in a not-random way. From the acme view you lot can run into but outer edges of the feathers, from the bottom - only the inner ones.

wings_2-6_birdwing_feathers_overlapping wings_2-6_birdwing_feathers_overlapping wings_2-6_birdwing_feathers_overlapping

Pace 7

Since y'all know the rules of direction and overlapping, you can showtime to draw the primary coverts. Here come two new rules:

  • Don't draw the feathers pointy - the ones used for flying are e'er rounded;
  • The closer yous are to the joint, the shorter the feathers.
wings_2-7_birdwing_primary_coverts wings_2-7_birdwing_primary_coverts wings_2-7_birdwing_primary_coverts

Pace viii

This part of a wing is called greater secondary coverts. They're pretty easy to depict.

wings_2-8_birdwing_secondary_coverts wings_2-8_birdwing_secondary_coverts wings_2-8_birdwing_secondary_coverts

Footstep ix

The greater secondary coverts should also be placed backside the elbow indicate, though they usually start to blend with abdomen/back feathers hither.

wings_2-9_birdwing_secondary_coverts wings_2-9_birdwing_secondary_coverts wings_2-9_birdwing_secondary_coverts

Step x

Once yous've covered all the arm with feathers, time to attach the most important ones. The "hand" feathers are called primaries. We can see 2 joints hither - on the wrist and where the fingers starts. The feathers attached to the fingers are great for precise maneuvers. Big birds (like eagles) accept them slotted. They requite them more agility and expect awesome, besides.

wings_2-10_birdwing_primaries wings_2-10_birdwing_primaries wings_2-10_birdwing_primaries

Step 11

The rest of the feathers of this part are attached to the wrist-palm area. They're large and rounded.

wings_2-11_birdwing_primaries wings_2-11_birdwing_primaries wings_2-11_birdwing_primaries

Step 12

The secondaries are attached to the forearm. They look just like a bigger re-create of greater secondary coverts above them.

wings_2-12_birdwing_secondaries wings_2-12_birdwing_secondaries wings_2-12_birdwing_secondaries

Step 13

The tertials are an element blending the wing with the torso. When you draw a fly from the tiptop view, draw them as a cluster of long feathers. From the bottom view, they'll be just partially visible and covered past a role of secondaries.

wings_2-13_birdwing_tertials wings_2-13_birdwing_tertials wings_2-13_birdwing_tertials

Step 14

That'due south the fully sketched wing.

wings_2-14_birdwing_done wings_2-14_birdwing_done wings_2-14_birdwing_done

3. The Structure of Webbed Wings

Footstep ane

Bats' wings aren't as complicated as birds', but they're even so fascinating. Their arms are very like to humans', as in that location'south a whole mitt of long fingers. All the fingers are continued with each other and the body with a membrane. When bats spread their wings, the membrane is stretching - that's why information technology doesn't crease so much when the wings are folded.

wings_3-1_batwing_arm wings_3-1_batwing_arm wings_3-1_batwing_arm

Pace ii

But hey, who really draws bats? They're surely beautiful, merely... let's be honest, information technology's their wings that interests us. Wings that we tin can employ for our dragons and demons! Bad news is you are not able to draw an anatomically correct dragon fly. Good news is - nobody can! Dragons just don't exist, and if they existed, they could use different mechanics of flight (and probably they wouldn't exist able to wing majestically every bit we imagine them). However, I tin requite you a chip of advice to draw them as realistically as possible.

Kickoff, you'll demand strong arm muscles. When the body is well-built, the wings must be equally strong to behave information technology. You tin use human arm beefcake for reference. Also, it's important to give your dragon very big dorsum muscles.

wings_3-2_batwing_dragon_muscles wings_3-2_batwing_dragon_muscles wings_3-2_batwing_dragon_muscles

Pace three

When drawing the "finger", it'south important to stress the joints. They give a realistic feel and let you attach the membrane correctly.

wings_3-3_batwing_dragon_arm_drawn wings_3-3_batwing_dragon_arm_drawn wings_3-3_batwing_dragon_arm_drawn

Step 4

In that location's one mistake a lot of people do (me too, in the past!). Information technology'southward probably considering a bat's arm isn't as long equally a dragon's (at least, every bit most of united states imagine them). When the dragon'south arm is bending, we tin can see a fold nether the elbow. Hence the conclusion there's a bone deforming it, but like the bat's pes deforming the membrane of the tail. Putting a bone hither doesn't make as well much sense, however a lot of professional person artist practise information technology. Apparently, information technology's non forbidden, but you need to ask yourself if your dragon actually needs it!

wings_3-4_batwing_bat_mistake wings_3-4_batwing_bat_mistake wings_3-4_batwing_bat_mistake

Step five

Comprehend the arm with a membrane. Every bit you can meet, the arm - bones and muscles - is placed within the membrane, non on it. That's why yous should blend the fingers into the fly. Also, the membrane should exist stretched the most between joints.

When it comes to tears, they wait quite realistic (they say wings are used), but they need to exist equally small equally possible - every bit they would drastically suspension the lift.

wings_3-5_dragonwing_membrane wings_3-5_dragonwing_membrane wings_3-5_dragonwing_membrane

Step 6

Below is how you can do it:

wings_3-6_dragonwing_membrane wings_3-6_dragonwing_membrane wings_3-6_dragonwing_membrane

Stride 7

A membrane isn't a expressionless material, information technology needs to be nourished past blood like every other organ. A web of veins will add a realistic feel to your drawing. Just think - big blood vessels spread into thin capillaries. They start on the arm, not somewhere at the edge of the wing. If they did, every little tear would lead to serious bleeding!

wings_3-7_batwing_veins wings_3-7_batwing_veins wings_3-7_batwing_veins

Stride viii

When drawing the veins, keep them light and almost invisible. A squeamish trick is not to depict all their edges, and stress only some of them.

wings_3-8_dragonwing_veins wings_3-8_dragonwing_veins wings_3-8_dragonwing_veins

Pace nine

You tin as well add together skin texture to the wings. The easiest 1 is a wide cross-hatching. Modify its density according to the membrane'south stretching - the bigger tension, the thinner the texture.

wings_3-9_dragonwing_texture wings_3-9_dragonwing_texture wings_3-9_dragonwing_texture

The dragon wing is done!

wings_3-10_dragonwing_texture wings_3-10_dragonwing_texture wings_3-10_dragonwing_texture

4. Flight Theory

Step ane

To fully empathise how to draw wings realistically in every position you need to beginning learn how they work and what'south the purpose of their shape. Abreast the obvious learning benefit, isn't information technology nice to know how things work?

And so, how is it a bird or a bat can fly? Let'southward kickoff from the starting time of every flight - the accept off. Our birdie - let'due south phone call him Bob - is sitting on a pole. The little circles effectually him are the air particles. When there's no wind, they don't move.

wings_4-1_flight_theory wings_4-1_flight_theory wings_4-1_flight_theory

Pace ii

Bob just spread his wings and jumped into the air! The gravity is dragging him downward for a moment, but he has his ways to fight it...

wings_4-2_flight_theory_take_off wings_4-2_flight_theory_take_off wings_4-2_flight_theory_take_off

Pace 3

Bob uses his strong arm muscles to flap his wings. They're so wide that they motion all the air particles on their way under Bob's body.

wings_4-3_flight_theory_flapping wings_4-3_flight_theory_flapping wings_4-3_flight_theory_flapping

Step four

But hey, at present there's an empty area over Bob's back, and the particles under his trunk are squashed! Air particles like balance. They desire to be placed evenly in the space, without any vacuum spots. So, our squashed air particles wing up to fill the empty area. And when they do it, they button Bob'south body upwardly and forward.

wings_4-4_flight_theory_flapping wings_4-4_flight_theory_flapping wings_4-4_flight_theory_flapping

Step 5

Only that's not enough to make Bob fly. Flapping but makes him moving fast forward and thus generate current of air (air movement) that the bird can apply to create more than elevator.

To put it simply:

  • When a bird moves through the air (even falling), in that location's a lift created under its body - it'due south pushing information technology up. The faster the movement, the stronger elevator. At the same fourth dimension, gravity is pulling the bird downwardly.
  • Equally we have noticed, flapping creates lift as well.
  • Thank you to the special wing's shape, air particles hitting the wing need to wing faster over the fly than nether it. Gravity has less time to strike this style.

What do nosotros need lift for:

  • When lift is stronger than gravity (weight), bird is pulled upwards.
  • When lift is equal to gravity, bird glides/flies.
  • When lift is lower than gravity, bird falls down (and needs to flap - create more than lift - to stay aloft).
wings_4-5_flight_theory_lift wings_4-5_flight_theory_lift wings_4-5_flight_theory_lift

5. Wings in Movement

Step one

It'southward of import to know wings don't move just upwards and down when they're flapping. The merely purpose of this action is to push the air downward, so the upstroke serves only one signal - to become the wings up once more for another downward stroke. What does it mean?

  • During the down stroke wings are wide spread, they try to push as much air as possible.
  • During the upstroke wings are slightly folded, and the primaries are separated. They don't come back the same way, they're really sneaking back non to break freshly created lift.

This will apply to bats/dragons besides.

wings_5-1_flight_frames wings_5-1_flight_frames wings_5-1_flight_frames

Footstep 2

Y'all can see the rotation clearer from the dorsum/front end. Accept a good expect at both down stroke and upstroke. Besides, observe how air motion changes the shape of primaries' tips.

wings_5-2_flight_frames wings_5-2_flight_frames wings_5-2_flight_frames

Pace three

Folding a wing of a bird isn't that hard in one case you learn one unproblematic rule nigh it - primaries are overlapped with the residual of the wing while folding. That'south all!

wings_5-3_birdwing_folded wings_5-3_birdwing_folded wings_5-3_birdwing_folded

Stride 4

Folding a webbed wing is a bit more complicated. You demand to imagine the areas of tension first. They can look like simple feathers. When the wing is beingness folded, the feathers are getting closer to each other, overlapping them.

As it was said earlier, you don't need to add that many wrinkles to the folded membrane. It should exist just less smooth than the fully spread wing.

wings_5-4_batwing_folded wings_5-4_batwing_folded wings_5-4_batwing_folded

Step 5

Once you know the rules and wing's anatomy, you can describe them in any position using perspective (yep - you won't avoid learning perspective, it'southward everywhere!). The trick is it's always best to start with bat wing for a pose, as the fingers will help you establish the primaries too.

wings_5-5_folding wings_5-5_folding wings_5-5_folding

6. Common Mistakes

At that place are a few mistakes nearly of us do at some level. They usually come from ignorance - you think y'all know how a wing looks, so why wouldn't yous draw it?

Stride one

Firstly, a wing's arm cannot be fully expanded. In that location's a ligament between the wrist and the shoulder, and information technology tin't aggrandize forever. This applies to both birds and bats.

wings_6-1_ligament wings_6-1_ligament wings_6-1_ligament

Step 2

Feathers are rounded, non pointed. Big birds like eagles can accept slotted feathers in their primaries, only that'due south the merely place they can be without breaking the lift.

wings_6-2_pointy_feathers wings_6-2_pointy_feathers wings_6-2_pointy_feathers

Stride 3

Another error is drawing all the feathers in the same direction. As we noticed before, it'south not how it works! Feathers overlap each other, and they can't overlap both sides at the same time.

wings_6-3_feathers_direction wings_6-3_feathers_direction wings_6-3_feathers_direction

Step 4

Dragon fans are not innocent either. The about common mistake here is drawing the wings completely flat (no joints in the fingers) and forgetting about the membrane between the shoulder and the wrist. That membrane is very of import for building an aerodynamic shape.

wings_6-4_flat_wing wings_6-4_flat_wing wings_6-4_flat_wing

Now You Can Fly!

Now you're a wing expert! You can draw birds, bats, gryffins, angels, dragons and demons with natural, realistic wings. Until next time, happy drawing!

felderancy1991.blogspot.com

Source: https://design.tutsplus.com/articles/taking-flight-a-beginners-guide-into-drawing-wings--vector-15996

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